

Your donations help to ensure that I can continue to afford developing this project. I have normal expenses like food, electric, internet, and rent. I am hesitant to give a timeframe, but I expect this partial hiatus to last at least until the beginning of April. Eventually, development speed will return to prior levels. I will still occasionally do "trivial" fixes and improvements.I will still answer GitHub discussions.

I will still post my own GitHub issues when appropriate.I will still post releases when appropriate.I will still review and merge pull requests.However, the project has not been abandoned: I have reduced my distractions, so my social presense will be frequently absent or reduced.Development progress will be almost nonexistant.Development StatusĪt the time of writing, I am solely focused on my emigration to Germany. AssetRipper is a tool for extracting assets from serialized files ( CAB-*, *.assets, *.sharedAssets, etc.) and assets bundles ( *.unit圓d, *.bundle, etc.) and converting them into the native Unity engine format.
